A background image used throughout the blog website. It is a map. It shows a castle on a bluff above a lake, with a small walled town around it. The lake has rivers flowing out on either side, and is surrounded by forests. The castle is rendered in high detrail and as you go to the edges of the image the map gets sketchier and sketchier

Design Docs: IC Tooltips

I recently posted a challenge to game designers to share more of their documentation, so academia had more examples to learn from. And then I posted an Outline of Game Documentation, with some high level descriptions of different types of game design documents. Time for me to share some!

From 2012-2014 I worked on a DC Comics MOBA called Infinite Crisis. I was one of the Champion Designers: our team was responsible for designing the character abilities and overall balance. I ended up as the tooltip guru: I cared a lot about their conventions and the way we used language and keywords. I have a small collection of documents related to this work!