Category Archives: Psychology

Link, the Legendary Heroine

Preface (9/20/2016): This was originally published on Zeldauniverse.net, a Zelda fansite. The intended audience consisted of fairly dedicated Zelda fans, most of which were in their teens.

Link! The Hero of Hyrule! A young adventurer who heeds the call to action and saves the land from darkness. Reincarnated time and again, forever destined to wield the Master Sword in defense of the Triforce and the people of Hyrule. Link, of course, is us, the persona we embody when we play a Zelda game, the avatar of our own heroism; the stand-in that represents us in the world of the game. Link is defined by many things: the tools we wield when we play, the land we save, the monsters we defeat, the dungeons we explore, the characters we meet. A green tunic, a sword, the Triforce of Courage. The actions we take and the fantasies we fulfill when we pick up the controller.

The stronger our connection to Link, the stronger our link to the world becomes.

That is why future Zelda games should allow the player to choose Link’s gender.

This may be a controversial position. You may have some concerns with the concept, and that’s fair. I posit that (a) this would allow more people to enjoy the games we love, and (b) it would have no ill effects on the quality of the game, its story, or its characters.

Let’s dive in. Read More →