What is “World Design”?
The theme of this class is “World Design”, a subset of Game Design. The goal of this document is to explain what that means!
“World Design” is nebulously defined. Some companies have “World Designer” as a job title, but they don’t necessarily describe the same job. I’ve seen it used to describe traditional mission or level design work, designing vast non-linear spaces in open world games, and even the design of systems or UI related to the game world. So we will use a very broad definition in this class.
If Game Design is…